Squad Wars!

It has been quite a push but we think it will be worth it. Version 1.8.1 introduces a new fun element to Zombie Moon: Squad Wars!

In Zombie Moon, Squad Wars are a two day free for all in which squads compete to see who can come out on top. They begin at 12am on Thursday and end at 11:59pm Friday (server time).

During this period when you attack members of other squads you will earn War Score for your own squad. The score earned is determined by the levels of the players involved in the combat. During Squad Wars the attack range restriction is eliminated for targets that are in squads. If you attack someone that would normally be below your attack range they are worth much less War Score than someone who is either in your range or above it. The formula is target’s level divided by ten for people within or above your range, and target’s level divided by twenty five for targets below your range.

At the end of the Squad War period the top five squads (determined by score and then by level in case of tie) earn a bonus that lasts until the next war. This bonus is a percentage applied to your current squad bonus, and will exceed the infrastructure limit. The bonuses are as follows:

1st: +50%
2nd: +40%
3rd: +30%
4th: +20%
5th: +10%

For instance were you a member of the 2nd squad during the war, and the level of your squad was 200 but your infrastructure was only 80, you would normally get +80 all stats as a squad bonus, but with the addition of the war bonus you would get +112 (80 * 1.4 = 112). But your fearless leader who actually has 200 infrastructure would get +280 instead of +200. If you leave your squad or go inactive you instantly lose your war bonus. The war bonus is lost as the next Squad War begins, and new members cannot be added during war time.

Important Notes:
1. It is important to remember that it does not matter which squad your members attack. Your victory only adds to your own squad’s score, you cannot “take away” scores from another squad.

2. You don’t have to war if you don’t want to, there is no penalty for “losing” a squad war – so if your squad is last in the listings, it will not affect your standings nor statistics. Your ally bonuses and squad bonuses are unchanged. Nor do you “lose” anything if another player attacks you or members of the squad you are in (other than if you forgot to bank your cash!) You simply gain further bonuses if you place within the top 5.

3. Remember also – you cannot (ever) attack your allies. That’s an important thing to consider when taking on a long-term commitment to another player. Those bonuses and benefits from allies and the bonuses and benefits from squads have a loyalty trade which you need to consider during the war. Consider your targets carefully – again factoring in that for war scores it does not matter which squad you combat, only that your victory is against a player who is in (any) squad.

Happy Halloween

75 years ago

Oct. 30, 1938: A nation in panic.

With the penumbral darkness of a Second World War waxing over the world, a single broadcast was able to ignite the latent fears of a country.

This panic was brought on by the legendary radio broadcast of “The War of the Worlds” as interpreted by Orson Welles and The Mercury Theatre. This performance was widely misinterpreted as an actual news report, and police stations all over the country were swamped with the calls of a terrified populace.

An impressive display of the power of all media. Impressive acting as well; Orson Welles, whose career spanned from “ground zero” of an alien invasion all the way up to his very last role 48years later,  an all-consuming planet named Unicron in Transformers: The Movie (1986), although we confess, portraying a gluttonous, would-devouring  planetoid mass was not much of a stretch for the late Orson Welles.

Happy Halloween from Snakehead games!

 

http://www.neatorama.com/2013/10/30/The-War-of-the-Worlds-75th-Anniversary/#!nlzkX

Supercrawl and Super Followers

It’s Supercrawl in our Hometown this weekend. What’s that you ask? http://www.supercrawl.ca . A huge street festival with art, great bands and more.  We’re in it, so get your picture taken with a Knight of Camelot, and Isis of Zombie Moon. We’re right outside Mulberry Cafe.

Also this weekend, like us on Facebook ( https://www.facebook.com/SnakeheadGaming ), Follow us on Twitter ( https://twitter.com/snakeheadgames ) or sign up to our newsletter at info@snakeheadgames.com for a chance at $50 App store card.

aISIS

Social Media Roll out!

Snakehead Games is pleased to announce its latest wave in social media.

Snakehead Games

Star Pirates

Star Pirates is set following the cataclysm that renders Earth uninhabitable, where asteroid miners turn to piracy and join warring fleets, exploring, trading and fighting for survival!


Spybattle 2165

Spy Battle: 2165, set before the eponymous StarCrash, is a dystopian cyberpunk world where nanotech immortality and a resource crunch drive war into the shadows – and the hands of freelance spies. Spies like YOU!


and finally:

Zombie Moon

On the Barren Moon of Callisto, a research station lurks beneath the icy surface. This seemingly abandoned research base was home to the most classified of Ai experiments. Mercenaries are needed to determine why this station went dark, are you up to it?


Emperor Honorarius Cancels Coliseum

The Emperor Honorarius has cancelled the gladiatorial games. As he has said, the Coliseum is “bleeding red and that must stop.”   And so Coliseum Conquest is cancelled.

 

What does this means to players of Coliseum Conquest?

• Coliseum (www.coliseumconquest.com & related URLs) will be taken offline in late December 2013. This means the game will no longer function in any way, shape or form.  The URL will redirect to a list of other SHG games.

• As of now, you will no longer be able to support the game Coliseum through purchase of Favore. This to ensure players do not unknowingly buy and then be unable to use it.

 

What if I bought Favore?

Players who bought Favore in Coliseum in 2013 will be provided equal value of points (or the equivalent) in any of our other games. There are some steps to verify this – if you bought in 2013, raise a ticket in the SHG game you are interested in transfering that credit to, along with your name in Coliseum, and after verification tests, we will credit you!

There is no legal need to provide compensation, but we want to be fair back to those who have been supporters of Snakehead Games. Those who have bought Favore before 2013 will not receive any compensation.  Those players have had ample time to enjoy the game.

 

Why is this action being taken?

Economic realities. Simply put not enough players enjoy and support the game Coliseum.  It is a money losing game.  Loyalty to supporters meant we kept it alive, and even added series of upgrades, but there comes a time where the invisible hand of Adam Smith gives us a smack across both cheeks – the wakeup call to face facts, and close the game.  Hard facts: Coliseum rarely covered its server cost and never any of its development or support costs. This is unfair on the games that do have loyal players who support them – those games deserve and can afford extra new additions.

This should come as no surprise to anyone involved in Coliseum – active players know the economic issues as it has been a part of the shoutbox chatter for months.

 

Does SHG Enjoy Being a Grim Reaper?

NO!  We are proud of Coliseum and have a strong loyalty to the community there.  Closing a game is never fun, and this is the first game shuttered by Snakehead Games Inc. (although the game www.baneworld.com that we gave to another organization has since been shut).   There are no plans, or issues that would require us to do this with other browser-based SHG titles.

 

Why Doesn’t SHG Leave it Live?

Clean breaks are best.  Having games live means GameMastering the games; at the very least we need to actively look at multiaccounts, exploits etc.  That takes time.  We’d also have to rip out any kind of social interaction between players such as the shoutbox etc.

And that would turn it into something SHG isn’t proud of.  We won’t have that.

 

Thank you!

Thank you to our loyal players who supported Coliseum and all our other games with their hard earned cash, so that we could build something, and we’re truly sorry it didn’t work out the way we all wanted.

We expect to use this freed time to build games that you do enjoy.  Stay tuned for exciting news from SHG!  We have a lot in the works and some great things to reveal in the near future!!