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Zombie Moon 3.0 Live!

Zombie Moon 3.0 is going live. Finally! It’s been a big effort and we’ll be carefully watching and offering support for the inevitable small issues that will surface on specific environments. Over the next 24 hours ZM 3.0 will become available as an upgrade / install for all players using Google Play.  We’re already working […]

ZM 3.0 Update: S4 Blocked

ZM 3.0 work continues.  We are in active Beta at this time.  There have been a lot of 3rd party blocks, for example having Apple’s development system offline for the past couple of days didn’t exactly help things along.  However, hurray – they are back online and we can continue our work there. Support for […]

Toaster Hunt

Pirates! There be a treasure, rare and mythical, that ranks among the greatest in the Galaxy. Few echo its words, and those that do speak with reverence and hushed tones. Be warned, this treasure has made it’s way to our corner of the galactic community. It is, none other than… Space Toast. (<—shocked face) What […]

Missions in ZM 3.0

Missions with combats now show the combat results “in-list”.  There’s some formatting issues which are worked on (see the screenshot).  The “EARNS, REQUIRES, PROGRESS” headers are removed.  This lets us increase the visibility of the display and makes for easier reading and we can increase the Supplies icon and number required. Similarly, the XP display […]

Auto Ally option in ZM 3.0

Zombie Moon 3.0 is nearing completion and we are targeting next week for submission to the three app stores.  That’s pretty exciting!  One enhancement players may find handy is an option to auto-accept ally requests (toggled in the SETTINGS area).  By default, this is OFF for existing players but will start as ON (auto-accept) for […]

On Breaks & Working

AAB / Colin here, I just read an article about work breaks, and naps.  In it some dashing science was thrown around! Six months into the nap programme, the once-efficient team was reaching only 55% of its weekly goals, down some 30 percentage points from before the sleep experiment, Oh no! Proof that breaks don’t work. […]

ZM 3.0 Progress Update

Items in Zombie Moon 3.0 are shown in three dimensions.  Yep – all of them have full 3-D renders and are beautifully illustrated!  This means we can show all sides of the item when someone selects the detail view – and you can now [DONATE] or [SELL] the items directly from the details view. A […]
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