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ZM Custom Search

Now that 3.x is live on all our supported platforms (including Blackberry via the Amazon store), we’re able to again resume further game enhancements.  Some of those new elements we’ve been designing for a while are are now approaching a release point. For example, the existing notification system which uses a third party service just […]

ZM 3.0.22 Submitted to Apple

It has been a really tough run but we’ve hurdled all the barriers and are pleased to announce that ZM 3.0.22 is now awaiting review on Apple’s App Store. It’s not the end of updates – oh no!  For one, some of the optimizations on build size caused serious problems with the libraries necessary to […]

New Facebook Page, Sort of! 

  Howdy! Here at Snakehead games, we pride ourselves as community builders, and we can admit when we have been overzealous. We love building communities so much that we’ve built way too many. On Facebook alone, we have a page for Zombie Moon, a page for Spy Battle, Star Pirates, Jewels & Gems, etc. While […]

Zombie Moon 3.0 Live!

Zombie Moon 3.0 is going live. Finally! It’s been a big effort and we’ll be carefully watching and offering support for the inevitable small issues that will surface on specific environments. Over the next 24 hours ZM 3.0 will become available as an upgrade / install for all players using Google Play.  We’re already working […]

ZM 3.0 Update: S4 Blocked

ZM 3.0 work continues.  We are in active Beta at this time.  There have been a lot of 3rd party blocks, for example having Apple’s development system offline for the past couple of days didn’t exactly help things along.  However, hurray – they are back online and we can continue our work there. Support for […]

Toaster Hunt

Pirates! There be a treasure, rare and mythical, that ranks among the greatest in the Galaxy. Few echo its words, and those that do speak with reverence and hushed tones. Be warned, this treasure has made it’s way to our corner of the galactic community. It is, none other than… Space Toast. (<—shocked face) What […]

Missions in ZM 3.0

Missions with combats now show the combat results “in-list”.  There’s some formatting issues which are worked on (see the screenshot).  The “EARNS, REQUIRES, PROGRESS” headers are removed.  This lets us increase the visibility of the display and makes for easier reading and we can increase the Supplies icon and number required. Similarly, the XP display […]

Auto Ally option in ZM 3.0

Zombie Moon 3.0 is nearing completion and we are targeting next week for submission to the three app stores.  That’s pretty exciting!  One enhancement players may find handy is an option to auto-accept ally requests (toggled in the SETTINGS area).  By default, this is OFF for existing players but will start as ON (auto-accept) for […]
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