Splash

Ongoing Development

So work is continuing on Spy Battle 2165 (www.spybattle.com).  With Richelle‘s work on art and Mark‘s work on content is leading towards some new story elements for the game expected in February.  We’ve added some periodic weather effects to the game to help liven things up and the redesigned “new player walkthrough” is being tested and the text reviewed.  The design …

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A Wild 2D Artist has Appeared!

My name is Richelle Rueda. I am the most recent addition to the team here. While I am new to the studio, I have spent a number of years as a freelance 2D artist and illustrator under the pen name FireCatRich. I have a background in fine art but my love of video games has drawn me to studio life. …

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We’re Growing Again!

Building a video game is a team building experience. You cannot do it alone.  It requires a group of people with various skills to come together behind a shared vision and work some very long hours.  But, sometimes, it really comes together and in the end you’re left with something you can be very proud of. Some games also have …

A Fresh Coat Of Paint by Mark The Intern

I walked into SHG Studios for the first time on October 13th. The studio sits at the summit of a non-descript building in downtown Hamilton. As I travelled down the hallway and into the foyer, I noted the standard video game studio fare – microwave popcorn, mini fridge, and several board games in pleasantly organized piles. The staff of designers, …

Mobile Means “Can Move Around”, Right?

One month ago today, we launched World War Mobile. We knew we had lots to learn going in but also brought extensive knowledge of our own. So now that a month has gone by, we want to share where we are at.  Spoilers – we need to do more work. SHG has always worked with the MVP concept — essentially …

You Meet Some of the Coolest People when you Collaborate

  SHG Studios has a history of finding interesting opportunities for collaboration.  Over the years, we have found artists within our communities to make images for stories in our games.  We have worked with web comics, bringing their characters into cameo strips, set in our games.  Cosplayers from North America and Europe have worked with us to bring characters from …

Game Pace Can Impact Gameplay

In case we haven’t said it recently enough – Thank You!  When we look at how long Star Pirates has been active and the ongoing community support it receives, we are still humbled by how the community has embraced the game we made.  We are also thrilled that we are still able to continue expanding the universe with new content …

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More Lyz! – Studio Dev Blog

    Hello Players! Just a reminder to those who have not played the new missions in Zombie Moon (or have friends who haven’t played them): they are still available and they are fantastic. Go on and play them! Don’t worry, I can wait… . . . . . Finished? Awesome! Lyz has done a fantastic job with the cosplay …

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Zombie Moon Content Boost! – Studio Dev Blog

Hey Everyone, Wings here again with another update! Zombie Moon has received a new update to help us bring you more content without downloading the app every time. With this new update we are bringing out new Tasks that can be done Daily, Weekly and during Special Events! Additional tasks will be coming as the days go by. On top of that we …